Games

Interactive experiences developed across more than two decades of research, technology, education, accessibility and storytelling.

This section brings together the video games that best explain the creative and technological evolution now behind Boolmoot.

Totana 1578
Accessible Historical Investigation Adventure

Totana 1578

Totana 1578 is a historical narrative investigation adventure set in sixteenth-century Spain. Players explore the monastery of Santa Eulalia, examine documents, objects and contradictions, connect clues and reconstruct the hidden truth behind the events of 1578 through observation, logic and deduction.

Conceived from the beginning as an accessible experience, Totana 1578 integrates VCS 6.0, contextual audio, Spanish and English localization and an interaction structure designed so that players with visual or hearing disabilities, as well as any player, can participate on equal terms in the process of investigation and discovery.

  • Historical Adventure
  • Investigation
  • Accessibility
  • VCS 6.0
  • Contextual Audio
  • Renaissance Spain
Key Features
  • 🏛️ Historical investigation set in 1578.
  • 🔎 Exploration, clues, documents and deduction.
  • 🎧 VCS 6.0 and contextual audio integrated from the design stage.
  • ♿ Accessibility for players with visual or hearing disabilities.
Totana 1578 Totana 1578 Totana 1578
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In Cú Chulainn's Footsteps
Irish Cultural Adventure

In Cú Chulainn's Footsteps

In Cú Chulainn's Footsteps is a 3D interactive adventure created to introduce players to Ireland's mythology, history and cultural heritage. Inspired by the legendary Celtic hero Cú Chulainn, the game takes players through some of Ireland's most iconic locations while discovering the stories, characters and traditions that shaped the country's identity.

Developed in collaboration with Irish cultural institutions, the project features the participation of well-known Irish musicians, storytellers and voice actors. Exploration, puzzles and narrative are combined to create an engaging educational experience that brings Irish history and mythology to players of all ages.

  • 3D Adventure
  • Irish Culture
  • Celtic Mythology
  • Education
  • Heritage
  • Storytelling
Key Features
  • ☘️ Discover the legend of Cú Chulainn.
  • 🏰 Explore iconic Irish heritage locations.
  • 🎻 Original music and narration by Irish artists.
  • 📖 History, culture and mythology woven into gameplay.
In Cú Chulainn's Footsteps In Cú Chulainn's Footsteps In Cú Chulainn's Footsteps
ONAE - Zoe's Adventure
Accessible 3D Adventure

ONAE — Zoe's Adventure

ONAE – Zoe's Adventure was the first video game built around VCS (Vis Caeca Soni) technology, allowing blind and sighted players to share exactly the same gaming experience. Rather than creating a product exclusively for visually impaired users, the project demonstrated that accessibility could become a natural part of a commercial-quality video game.

The story follows Zoe and her robotic assistant BUBOT after a violent earthquake traps them inside the underground world of ONAE, inhabited by a mysterious civilisation of giant ants. Exploring caves, solving puzzles and overcoming challenges, players gradually discover the path back to the surface while using the innovative audio navigation tools provided by VCS technology.

  • VCS Technology
  • Accessibility
  • 3D Adventure
  • Audio Navigation
  • Inclusive Gaming
  • ONCE
Key Features
  • 👁️ Shared gameplay for blind and sighted players.
  • 🎧 Immersive 3D audio navigation powered by VCS technology.
  • 🤖 BUBOT robotic assistant and fully narrated characters.
  • 🌍 Released in five languages with well-known voice actors.
ONAE ONAE ONAE
Piopá
Anti-Bullying Educational Adventure

Piopá

Piopá is an interactive adventure developed by Vector Animado with a purpose that goes far beyond a conventional video game. Behind the magical world of a charming little creature called Piopá, players explore fantasy environments and solve simple challenges while, completely transparently, the game gathers behavioural information that can help identify possible cases of school bullying.

Designed together with child psychologists, Piopá prevents children from feeling that they are being examined. Instead of completing a traditional questionnaire, they simply enjoy an adventure where their decisions and responses provide valuable indicators of bullying or cyberbullying. The project was conceived as part of school awareness campaigns and was used as a prototype by Protégeles in educational programmes aimed at the early detection and prevention of bullying.

  • Serious Game
  • Anti-Bullying
  • Educational
  • Psychology
  • Schools
  • Child Protection
Educational Goals
  • 🛡️ Early detection of school bullying.
  • 💬 Prevention of bullying and cyberbullying.
  • 🧠 Non-invasive behavioural assessment through gameplay.
  • 🏫 Integration into educational campaigns in schools.
Piopá Piopá Piopá
Lumae
Original Educational Adventure

Lumae

Lumae is a 3D adventure game developed by Vector Animado and inspired by the Celtic mythology of Galicia. Its protagonist, the young Lumæ, belongs to the legendary lineage of the Taiños and must travel through forests, castles and magical landscapes, overcoming challenges where skill and logic are just as important as action.

The project was created with a clear objective: to demonstrate that a commercial-quality video game can also promote positive values. Each level revolves around a different social theme, integrating learning naturally into the gameplay without relying on traditional educational approaches.

  • 3D Adventure
  • Galician Mythology
  • Educational
  • Environment
  • Drug Prevention
  • Respect
Educational Values
  • 🌿 Environmental protection.
  • 🚫 Drug prevention and healthy lifestyles.
  • 🤝 Respect for older people.
  • 🧩 Encouraging reasoning and exploration.
Lumae Lumae Lumae